Comments on the future of Eve

The fifth Eve community newsletter is out so I thought I'd take the oportunity to have a quick comment on what it says is happening soon in Eve. Skip this if you want informed opinions.

First up is the change in the politics. The news stories when you log in have been hinting towards this more and more recently and judging by the picture the 4 main empires are going to have somewhat frosty relations with each other. This is one of the reasons why I'm grinding Minmitar standing at the moment (the other is that I didn't want to be blasted eentering their space because of my standing anyway). This looks good and fun. Any change to the geography and political situation should be interesting and the opening up of 0.0 can only be a good thing. I still need a good reason to go there though...

Outposts: Yes, good thing. I'll even make a few trade trips to one if you can guarentee my haulers safety.

Jumpdrives and Dreadnoughts: People are going to be so dissapointed when they're not just bigger battleships.

Freighters: It'll bugger up the traders if they are allowed to carry trade goods, but beeing able to carry ships around space means that I want one. It helps that I love the design of Caldari one. And the Amarr one. And...

Cosmos Constellations: The professions sound like they may be fun, but it depends on if it's all out in 0.0 and whether the increase in 0.0 access stops it all being war zones unless you're in an alliance.

Leadership Overhall: About time.

Pirate factions changes. BPC drops? New implants? Tougher NPCs? All goodness.

Industry Changes: Don't care about the outposts and the like, and the addition of Zydrine in 0.4 isn't really going to tempt me to mine.

Combat: I approve of the missile changes, better logistics cruisers are nice, shield tanking improvements are very welcome, don't care about mobile warp disruptors, want to get my hands on some faction ammunition, cruiser improvements are very welcome as nobody uses them, drones being smaller is good, PvP logoff timer is good too.

Eve magazine: Bah, who cares about a magazine? Stop playing keep up with the SOEs of this world.

Elections and races: Don't care.

Unicode client: Anything that brings in more players is a very good thing.

EveFest '05: While I wouldn't mind going to Iceland, that is probably the wrong week to do it.

And the rest are boring things about community support and the store.

So that's the next 6 months or so of Eve. There are changes there that will effect every person in the game, and there are also changes like the removal of the insta bookmarks that people really don't like, but I don't mind as much. I don't like insta bookmarks because I'd rather it be a game in which I didn't need to have them so give me a module and a skill and then call it content for traders and blockade runners. I'd much rather have a fix to the system than keep going with the bookmarks, but when you come down to it the bookmarks were actually an exploit that they just let slide. Slow ships are meant to be slow. An interceptor is meant to be fast and an industrial is meant to be slow and that's irrelevant as to how the gate camping turned out in the game. In the spirit of the game a skill is a much better way to solve the problem. Then again I don't use them and a skill would help me out as a side effect so I'm biased.

In other news, is nobody selling Tech 2 small Afterburners anywhere? I needed one for the first time last night (after ditching my Raven for a Harpy to play some of the Frigate game) but the couple of regions I checked out were rather lacking in stocks. Who has the BPOs, and where abouts are they?

posted @ Thursday, June 23, 2005 4:13 PM

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