What’s our obsession with player numbers? WoW has 10million subscribers, Second Life has around 60,000 people logged inat once and Planetside has 3, all stuck in a Mexican standoff. Eve had, at its high point today 41,444 online for its western servers and 3,862 for it’s Chinese one. When I was playing Eve today I think I talked to 25 different people. The other game I played today was Burnout Paradise, a decidedly non-massively multiplayer game. In fact the highest number of people that can be playing together at once is a mighty eight players. The strange thing is...