One of the big things I love about achievements/trophies/whatever a game wants to call them is that they encourage you to play the game more, whether it be to get through to the end of the game, go back and play content you missed, or even to encourage you to try different play styles. Last week Uncharted: Drake's Progress was patched to support the trophy system on the PS3, the first full retail game to do so, and so I dropped in to have another look at the game. The first time I played it was just...